This book’s so new that I’m not sure the dead-tree version is available yet: it’s Windows Phone 7 Game Development, published by Apress and written by Adam Dawes. I’ve just purchased the ebook version (which you can download right away for USD$34.99), so I’ve only had a chance to do a quick skim.
According to Apress’ site, here’s what you’ll learn from Windows Phone 7 Game Development:
- How to get started with Windows Phone 7 development, from setting up the IDE to debugging techniques.
- Develop using the free or full versions of Visual Studio 2010.
- Master high performance 2D and 3D graphics using the XNA development environment.
- Build 2D games using Silverlight and also learn how to publish them to the web.
- Find out the best ways to control your games, including using touch screens, keyboards and accelerometers.
- Produce high quality music and sound effects from your games.
- Masses of example code and working projects, including two example games, "Cosmic Rocks" and "Diamond Lines."
- All you need to release your games to the world for fun or to sell.
It looks like a worthy partner to Beginning Windows Phone 7 Development.