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Vintage Ad Against Using Recorded Music for Movies

Back in the 1980s, I was a regular reader of Keyboard magazine. I always rolled my eyes at the two-page ad spread usually near the middle of the magazine that bore the headline “Don’t let them do DAT”, a campaign whose purpose was to keep DAT — that’s digital audio tape — recorders out of consumers’ hands. The worry was that giving consumers access to technology that could produce recordings that could be duplicated perfectly would kill the music industry (you young’uns would laugh at the audio fidelity of compact cassettes). The ad looked like a contest — in exchange for adding your name to their list of musicians who wanted to keep technology out of people’s hands, you’d get a chance to win some nice musical gear. Needless to say, I never participated in that silly campaign, which these days seems as quaint as Ned Ludd and his followers.

That’s not the first time that there’s been tension between musicians and technology. Back in the late 1920s and early 1930s, movies with sound were still new. Most films were “silent films” with the dialogue appearing on screen and music performed by live musicians in the theatre, a la Vern and Johnny, the vaudeville duo from Family Guy:

Vern and Johnny, the vaudeville duo from “Family Guy”

Here’s an ad that talks of the dangers of using recorded music in movies instead of musicans from 1931 titled The Robot at the Helm:

“The Robot at the Helm” ad
Image courtesy of the Paleo-Future blog. Click the picture to see the source article.

Here’s the text of the ad:

Here is a struggle of intense interest to all music lovers. If the Robot of Canned Music wrests the helm from the Muse, passengers aboard the good ship Musical Culture may well echo the offer of Gonzalo to trade “a thousand furlongs of sea for an acre of ground.” Are you content to face a limitless expanse of “sound” without a sign of music?

Monotony of the theatre — corruption of taste — destruction of art. These must inevitably follow substitution of mechanical music for living music.

Millions of Music Defense League Members cordially invite you to join them in putting the Robot in his place. Just sign and mail the coupon.

As neat as having live musicians performing in sync to films would be — and hey, there’s room for that sort of thing — if anything is killing art, I’d say it’s Hollywood’s lack of creativity.

[Image from the Paleo-Future blog. Cross-posted to The Adventures of Accordion Guy in the 21st Century.]

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“Grand Theft Auto IV” Package Art / New Trailer Coming December 6th

It’s a slow news day, so I thought I ‘d show you the package art for the upcoming Grand Theft Auto IV game, slated for release sometime in the new year. It looks like they don’t want to mess with success:

Package art for “Grand Theft Auto IV”
Needs more candy-licking!

According to the Grand Theft Auto IV site, a new video, titled Move Up, Ladies, will appear on December 6th at 3:00 p.m. EST.

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Take the New Ruby for a Spin

The real point to take from Antonio Cangiano’s article, Holy Shmoly, Ruby 1.9 smokes Python away!, is not that Ruby 1.9 runs circles around Python, but that Ruby 1.9’s performance appears to be dramatically better than Ruby 1.8’s.
Keep in mind that the article cites only one benchmark, a simple Fibonacci script:


def fib(n)
  if n == 0 || n == 1
    n
  else
    fib(n-1) + fib(n-2)
  end
end

36.times do |i|
  puts "n=#{i} => #{fib(i)}"
end

On Cangiano’s machine, Ruby 1.8 took 159 seconds to run the script. Ruby 1.9 completed the task 13 times faster, clocking in at just under 12 seconds.

I’ll repeat what I said earlier: this is just one test. If you want to give Ruby 1.9 a proper performance shakedown, you’ll need to install it on your machine and compare its performance with Ruby 1.8 using a number of scripts. Luckily, the Ruby Inside blog has an article titled How to Start Playing with Ruby 1.9 Right Now! that provides easy instructions for acquiring and installing Ruby 1.9 in its own separate directory. I may just have to take 1.9 for a spin soon.

Links

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“Dilbert” on Extreme and Agile Programming

Recent posts on Reddit have pointed to a number of Dilbert comic strips poking fun at extreme and agile programming; I thought I’d gather them in one place. Here they are, posted for your enjoyment (for as long as I escape the notice of United Feature Syndicate):

Dilbert comic on extreme programming

Dilbert comic on extreme programming

Dilbert comic on extreme programming

Dilbert comic on agile programming

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The World’s Best Gamers, Circa 1982

Here’s a photo that’s just over 25 years old — taken on November 7th, 1982, it’s a Life magazine photo featuring the best players of arcade games of that era:

“Best videogame players” photo spread from “Life” magazine, 1982
Rockin’ it old school in 1982! The best videogamers of 1982 pose by the games they’ve mastered. Click the photo to see it at a larger size.
Photo courtesy of Miss Fipi Lele.

The games featured in the photo are:

For more about what happened when this photo was taken, see this article at Classic Arcade Gaming.

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Scenes from Day 1 at the New Job

The New Company

People from the SororityLive and FraternityLive home pages
The “mascots” from the SororityLive and FraternityLive home pages. Party! Whoo!

My new company is TSOT, a little start-up specializing in social software. The company’s first products are SororityLive and FraternityLive, social software with special features for people in — you guessed it — sororities and fraternities. It’s pretty interesting software, and it doesn’t hurt that the customer base relies on social networking and has some money to throw around.

The New ’Hood

151 Bloor Street West
151 Bloor Street West. It’s smack-dab in the middle of a lot of fancy-pants shops.

The photo above shows the office building, located at 151 Bloor Street West. It’s a short walk away from the intersection of Accordion City’s two main streets and at the west end of the Bloor/Yorkville neighbourhood (also known as “Mink Mile”), which has a lot of posh shops, hotels, restaurants, pricey condos and office buildings.

It’s a sort of homecoming. OpenCola, the last start-up for which I worked, was located on the east end of Mink Mile, a short walk away. Like TSOT, OpenCola was a start-up in an unlikely location.

This neighbourhood is quite different from my old work ‘hood of Liberty Village, which consists of old factories that have been converted into office space. Liberty Village borders on Parkdale, a rapidly-gentrifying neighbourhood that still shows a few signs of its “Crackdale” past, such as colourful neighbourhood characters like “Low-talking Burger King Bible Lady” and “Incomprehensible Pee-reeking Guy on Roller Skates and Ski Poles Who Thinks He’s Running for Mayor”.

There is a similarity between my old and new work ‘hoods: both feature people who appear to be talking to themselves. It’s just that in the new ‘hood, such people are very likely to actually be talking into their Bluetooth headset phones.

The Temporary Office

TSOT’s office, which will eventually be on the building’s 11th floor, is currently under construction. In the meantime, the company is divided between two offices, with the programmers at 151 Bloor West and the management and “biz dev” a couple of blocks away. Being temporary, the current office setup definitely has the classic start-up feel, being sparsely furnished with folding tables acting as desks. I’m getting big-time deja vu.

The developer room at TSOT’s office
The developer room in the temporary office. Sure, they’re folding tables, but the computers, chairs and people are excellent!

My New Gear

When I got into the office, the guys showed me my desk, which had the following arranged into a neat little pile:

  • 15″ MacBook Pro, in its original packaging
  • Extra RAM for the MacBook
  • A Mac OS X “Leopard” install DVD
  • One of those new really flat Apple keyboards
  • A FraternityLive pen and mousepad
  • A copy of Barron’s Speed-Reading for Professionals
  • A Post-It note from CEO Kris White that read “Welcome, Joey! Here is some stuff to get you going. Cheers, Kris.”

15″ MacBook Pro, OS X Leopard DVD and other goodies waiting for me
Here’s what was waiting for me when I showed up. Well, this stuff was still in the original packaging when I showed up.

Now That’s What I Call a Welcome!

Kris White, the CEO, knows that I keep a spare accordion handy at the office and knew that I’d be bringing mine in on Day 1. He decided it would be a good idea to get some small instruments — a cowbell, maracas, drums, a xylophone and a harmonica — from the nearby music store for the other employees, as a “welcome to the club, can we join yours?” gesture. Now that’s what I call a welcome!

Box for OS X Leopard DVD and a toy xylophone
What every start-up needs. Mac OS X “Leopard” and musical instruments.

Perquisites

Among the perks of working at TSOT are some free food from Whole Foods in the kitchen and the programming department’s main room, which features some beanbag chairs, a big screen TV and a Nintendo Wii and XBox 360 Elite.

The game room at the TSOT office
All work and no play makes Joey a dull boy. Nintendo Wii and XBox 360 Elite! Whoo!

So in addition to getting up to speed on the code base and Ruby on Rails development, I’m going to need to work on my Mii and Wii bowling score.

Wii Bowling at the TSOT office
The cornerstone of co-worker bonding: Wii Bowling. I need to work on my Mii.

I think I’m going to like it here.

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The New Job, Day 1: A Very Quick Update

Very cool here at the new workplace. More later.