This is a few months old, but it made me chuckle: Welcome to the So-So…
Tag: Microsoft
XBox 360’s New Controllers
It Just Feels Right
I’ve had my XBox 360 for nearly a year now (having won one in a trivia game at last October’s Ajax Experience conference), and it’s been the best experience I’ve ever had with any Microsoft product…because it doesn’t feel like a Microsoft product. Where most Microsoft “consumer” products make you feel as if they were designed by the “B-team” — the ones who didn’t make the cut for the stuff aimed at corporate customers — the XBox 360 feels right. I don’t, as Danny O’Brien puts it, “feel like I’m eating out of the trash bins outside a cubicle farm”.
(According to Scoble, one of the reasons the XBox is a good gaming console is that their headquarters were purposely located miles away from the Microsoft campus.)
The XBox 360 now occupies a nice middle ground between the inexpensive casual/party-game oriented Wii and the overly expensive grind-away-for-hours PlayStation 3, and the two new controllers suggest that the XBox folks know this and are pressing this advantage.
For the Hardcore: The Chatpad
The Chatpad marries the standard XBox 360 controller to a QWERTY thumb keyboard, which I assume will be used for in-game communications and IMing among the more hardcore XBox Live set. They’ve been talking about this for some time, and there’s been demand for this sort of thing, so this isn’t a surprise.
What I find more interesting is the other controller…
The “Big Button” Controller
The upcoming Scene It? game will be bundled with four of these controllers, which have the standard A/B/X/Y buttons and a different-coloured giant button for each one so you can tell them apart. Unlike the standard or Chatpad XBox controllers, whose design seems to be for the more serious gamer playing alone or as a twosome, these controllers’ design suggest that they’re for ther casual gamer in a more social setting. It’s apparent that the XBox team is learning lessons from the Wii.
When I first saw these controllers, I thought of two things:
- First, I thought that this would be a perfect opportunity to resurrect the game You Don’t Know Jack, one of the most fun computer games I’ve ever played. The game is simple enough for them to turn it into something you could download from XBox Live, and I think it would be a hit. I’m not the only one; check out the comments to this Engadget story on the Big Button controller.
- I was also reminded of Microsoft’s trackball for kids, the Easyball:
Scoble’s got a sweet job: he’s the only person outside the Bush Administration who can be wrong a lot of the time and still reap the rewards from it. He’s also more likable.
The latest evidence of this is his post titled Why Microsoft Outplays Apple Long-Term. In the post, he talks about an independent developer event in which 300 people — mostly programmers — got together at iPhoneDevCamp, an independent, free-of-charge BarCamp-style event where developers got together from July 6th through 8th to workshop on developing apps for the iPhone. He points out that although he met people from Microsoft, Yahoo! and Verisign at the event, he didn’t see anyone who clearly identified himself or herself as being an Apple employee.
From this observation comes the thesis of the post: by not having an obvious presence there, Apple is telling developers to, in his own words “go pound sand”.
He contrasts this with Microsoft, who in contrast, looooove developers:
Where’s Apple? Microsoft is here.
If this were a Microsoft event the evangelism team would be here in force with T-shirts, stickers, free dev tools, tons of geeks who could help people figure out technical issues, and more. Look at how Microsoft dealt with Maker Faire, they sent the guy who builds Bill Gates’ keynote demos to help out. THAT is how Microsoft got 90% market share.
Why Microsoft Tries So Hard
The answer to Scoble’s questions lies in his talking about how hard-working the Microsoft Evangelism team is. I’ll counter with this: these days, Microsoft works hard at getting developer love for the same reason that people sign up for hokey courses at the Learning Annex on how to flirt: because they have to.
The fact that three hundred developers, with no funding or prompting from Apple, started their own BarCamp-ish event on iPhone development is a sign that Apple have, to borrow a Kathy Sierra-ism, created passionate users. They didn’t need to be there in an official capacity; they just needed to stoke enough interest in their product to turn their own customers into evangelists. Surely you’ve heard of Kathy’s blog, Scoble!
To get the same level of interest in a Microsoft event takes a lot more work. Consider the hoops that Microsoft has jumped through here in Toronto. In spite of the fact that we’ve got an active BarCamp scene here in Toronto thanks to events like DemoCamp, CaseCamp and VizThink, in order to get developers to get together and talk about Microsoft tech, it takes either a Microsoft-organized conference like the recent EnergizeIT or its local PR company to organize smaller events with free booze and food. They had to book the “rock star suite” at the Gladstone Hotel and hold a party afterwards to get us to look at Microsoft Live, but the upcoming gathering where we’re going to workshop the Facebook API grew out of a suggestion on a mailing list.
Although there’s a lot of passionate Mac fanboy-ism on the web, there is hope for Microsoft. There is one fanboy out there who praises Microsoft even though he’s not on their payroll: it’s Scoble.
I’ve got to run right now, so I’ll continue later ’cause I ain’t done yet. If you’d like to make any comments in the meantime, please do so!
The Japanese publishing company Enterbrain reports that the Nintendo Wii is outselling other consoles by a wide margin in Japan. Here are the June 2007 sales figures:
Console | Units sold in Japan, June 2007 |
---|---|
Nintendo Wii | 270,974 |
Sony PlayStation 3 | 41,628 |
Microsoft XBox 360 | 17,616 |
And if you think the Wii is cleaning up, wait until you see the figures for the DS Lite, which in Japan outsold all the other game console systems combined in the last week of June:
Console | Units sold in Japan, week ending June 24, 2007 |
---|---|
Nintendo DS Lite | 163,888 |
Nintendo Wii | 65,582 |
Sony PSP | 32,984 |
Sony PS2 | 11,962 |
Sony PS3 | 9,581 |
Microsoft XBox 360 | 3,369 |
Nintendo Game Boy Micro | 284 |
Nintendo Game Boy Advance SP | 130 |
That’s right, the PS2, which was first released in Japan on March 4, 2000, is outselling the PS3. This notable fact, in combination with the sales of the DS Lite and Wii lead me to these (admittedly obvious) conclusions:
- Price matters.
- Game selection matters (they’re still cranking out new games for the PS2).
- User interface matters.
- Microsoft doesn’t matter (not in the Japanese console market, anyway).
I expect that someone from Sony will release a statement that says something like “the Japanese market is quite unlike the American one” that points to things like the lower PC penetration in Japan, the fact that the XBox 360 is a non-entity there while it’s hot stuff over here, and that the Japanese idea of fun is different from ours, if their game shows are any indication.
I’m surprised this didn’t happen sooner, but someone — SarcasticGamer.com, the folks behind the How to Kill Your Brand video — has finally created a parody of Microsoft’s “you should be in awe, or at least think we still have some ‘game’ left” ads for Surface, their vision of “big-ass table” computing:
Microsoft’s Disturbing Graphic
Perhaps something is very wrong with my brain, but my first reaction to the graphic shown above — it’s for Energize IT, a free Microsoft developer event taking place in downtown Toronto on June 16th — was “Wow, bukkake. Microsoft can sure be edgy when they want to be.”
(If you’re unfamiliar with the term “bukkake”, you may wish to remain that way. Go ahead, Google it, but don’t say I didn’t warn you.)
That being said, I’ll probably attend — there’s an XNA Game Studio Express track that interests me.
Steve and Bill, Now
Now that I’ve posted the “Steve and Bill, Then” video, here’s the highlight reel from their big keynote at the Wall Street Journal’s “D: All Things Digital” conference:
If you’re a “completist” sort and want to see the video of the entire talk, you can — the nice folks at the All Things Digital conference have put videos and a transcript of the entire keynote online:
- Steve Jobs and Bill Gates Prologue
- Steve Jobs and Bill Gates Part 1
- Steve Jobs and Bill Gates Part 2
- Steve Jobs and Bill Gates Part 3
- Steve Jobs and Bill Gates Part 4
- Steve Jobs and Bill Gates Part 5
- Steve Jobs and Bill Gates Part 6
- Steve Jobs and Bill Gates Part 7
- Steve Jobs and Bill Gates Highlight Reel
- Steve Jobs and Bill Gates Session Transcript